コレット
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4deac81abd
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Merge branch 'develop' into action
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2020-01-06 00:37:57 +09:00 |
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collett
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bf247276b5
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Minor tweaks and code clean up.
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2020-01-05 20:49:50 +09:00 |
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NotAdam
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8fa3a7d3f4
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Merge branch 'develop' into exit_poprange
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2020-01-05 20:06:31 +11:00 |
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collett
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3c811f6fee
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Fix base stats calc.
Better max hp.
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2020-01-05 17:41:38 +09:00 |
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collett
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e8dcef63ba
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Action system updates.
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2020-01-05 17:09:27 +09:00 |
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Adam
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85625244c8
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Merge pull request #619 from collett8192/inventory_fixes
Inventory fixes.
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2020-01-05 09:24:51 +11:00 |
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Adam
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024b5c31b8
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Merge pull request #618 from collett8192/quest_reward
Fix quest reward choice.
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2020-01-05 09:24:40 +11:00 |
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collett
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c63e9d1517
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Inventory fixes.
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2020-01-05 06:20:50 +09:00 |
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collett
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159aafadf6
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Fix quest reward choice.
Quest scripts need to call player.giveQuestRewards( getId(), result.param3 ) for it to work.
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2020-01-05 05:25:35 +09:00 |
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collett
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20f854b36f
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Move quest finish packet to where it belongs to so we can abandon quests.
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2020-01-05 05:19:05 +09:00 |
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collett
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badfb2f0a9
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Fix aetheryte.
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2020-01-03 22:39:45 +09:00 |
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collett
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e8ebabe025
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Fix item being added more than once when there is already a stack of the same item.
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2020-01-03 01:24:39 +09:00 |
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NotAdam
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0d3e73e531
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fix eventplay opcodes/names
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2020-01-02 14:42:58 +11:00 |
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Adam
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6af408a24d
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Merge branch 'develop' into opcode_update
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2020-01-02 14:21:39 +11:00 |
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collett
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b93dbbbaca
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Update 5.18 opcodes and packets.
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2020-01-01 23:17:13 +09:00 |
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kbasikhin
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a98a7eccc8
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comparing floating point with "==" or "!=" is not correct (Chara.cpp)
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2019-12-30 13:59:57 +03:00 |
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kbasikhin
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4c4fff58ce
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using static and reinterpret casts instead of old style casts
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2019-12-30 13:58:41 +03:00 |
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Mordred
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1c78f9835e
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Fixed housing opcodes
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2019-10-28 22:18:23 +01:00 |
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Mordred
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f87aa5d488
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Apply rotation properly when using zoneline / aetheryte
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2019-10-27 08:26:48 +01:00 |
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Mordred
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79764da844
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Fixed popranges not being found
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2019-10-22 22:34:34 +02:00 |
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Mordred
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b17af41e67
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Major rewrite of zonelines, aetherytes and discoveries
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2019-10-21 23:24:26 +02:00 |
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Mordred
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cfc4a997fe
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Changed makeActorControl calls aswell
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2019-10-09 18:42:25 +02:00 |
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Mordred
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9bfb9c74f0
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Renamed ActorControl packets and definitions according to usage
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2019-10-09 18:14:53 +02:00 |
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NotAdam
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467ce65a5d
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revert worldchannelpacket changes
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2019-08-09 17:50:31 +10:00 |
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NotAdam
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b1e6ad3141
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some cleanup, kinda working battle dmg calc
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2019-08-09 17:50:31 +10:00 |
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NotAdam
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35000002e9
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fix playerstats packet
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2019-08-09 17:50:31 +10:00 |
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NotAdam
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7f686ffee5
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rename some getters and zonechannelpacket -> worldchannelpacket
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2019-08-09 17:49:40 +10:00 |
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NotAdam
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891a73720d
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rename zone to territory
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2019-08-09 17:49:40 +10:00 |
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NotAdam
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044030e944
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add status entries to EffectResult packet
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2019-08-09 17:49:40 +10:00 |
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NotAdam
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bd1130fe73
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switch from binary to blobs, fix known array sizes in player obj
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2019-07-06 15:00:26 +10:00 |
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NotAdam
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bd6c2d8531
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remove old max mp code, remove level modifiers for pie/mp, cap to 10k mp
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2019-07-06 14:52:20 +10:00 |
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NotAdam
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0efcfefa8c
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cap level to 80, enable shadowbringers, new mp calc
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2019-06-30 19:51:18 +10:00 |
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NotAdam
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6b44dc9a6e
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rename InitUI -> PlayerSetup, AddStatusEffect -> EffectResult
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2019-06-20 14:48:24 +10:00 |
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NotAdam
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90d1fbc3ea
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refactor Util -> Common::Util & Action to World::Action
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2019-06-02 00:35:00 +10:00 |
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NotAdam
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ed3e44afcc
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Merge branch 'stat_calc' into develop
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2019-05-29 21:35:07 +10:00 |
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NotAdam
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3468a149f4
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correct autoattack potency calculation, fix attack power calc
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2019-05-11 13:16:34 +10:00 |
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NotAdam
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591f57cec2
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fix a crash where !instance bind is used incorrectly, better getter name
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2019-05-07 22:10:55 +10:00 |
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Mordred
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5cc390d772
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Merge pull request #558 from NotAdam/develop
warn instead of crash with missing navmeshes
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2019-04-30 22:57:41 +02:00 |
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Mordred
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b6863678c8
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Show default hit effect on autoattacks, also send 2nd hate packet
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2019-04-30 22:54:35 +02:00 |
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NotAdam
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3f6d7934a5
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warn instead of crash with missing navmeshes
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2019-04-30 21:41:10 +10:00 |
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NotAdam
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a0d596f40f
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fix autoattack range
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2019-04-25 22:45:23 +10:00 |
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NotAdam
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0005b672a7
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cleanup stat calculation code, slightly better working aa dmg calc
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2019-04-25 21:57:41 +10:00 |
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NotAdam
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9a26a24d31
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ignore soulstones in ilvl calculation
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2019-04-25 18:26:35 +10:00 |
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NotAdam
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4de66b1064
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autoattack damage stat calc funcs, bnpc stat calculation
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2019-04-24 23:25:07 +10:00 |
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Mordred
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8002e88d10
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Properly reset aggro on mob retreat
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2019-04-23 00:00:07 +02:00 |
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Mordred
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ad4d8049e0
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Movement speed of BNpcs will double when in combat or retreat mode
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2019-04-22 23:30:43 +02:00 |
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Mordred
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1621b9fd20
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Fxed bnpcs sometimes being immobile
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2019-04-22 00:16:39 +02:00 |
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NotAdam
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cb7a91d9d8
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fix bnpcs not being pushed
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2019-04-22 00:05:04 +10:00 |
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NotAdam
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6ebdad3855
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make larger enemies stack further away from the player
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2019-04-21 23:52:41 +10:00 |
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Mordred
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37cff8580f
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Fix autoattack
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2019-04-20 23:15:58 +02:00 |
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