NotAdam
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894c1016af
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fix quest_parser to use new service locator
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2020-03-01 11:58:26 +11:00 |
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NotAdam
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ca102697f4
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move to new service locator
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2020-03-01 11:58:26 +11:00 |
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NotAdam
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3a2272594e
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start of new service locator impl
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2020-03-01 11:58:25 +11:00 |
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NotAdam
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a70f381e68
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fix some warnings & world shouldn't crash when warming up object cache
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2020-01-11 18:20:06 +11:00 |
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NotAdam
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45ba202ac2
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fix InstanceObjectCache crashing if expansion is not installed
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2020-01-05 20:36:52 +11:00 |
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NotAdam
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8fa3a7d3f4
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Merge branch 'develop' into exit_poprange
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2020-01-05 20:06:31 +11:00 |
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NotAdam
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ba74f988d6
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fix build error
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2020-01-02 14:22:36 +11:00 |
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kbasikhin
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4c4fff58ce
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using static and reinterpret casts instead of old style casts
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2019-12-30 13:58:41 +03:00 |
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NotAdam
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49b0fb8012
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fix formatting
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2019-10-29 19:38:51 +11:00 |
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NotAdam
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39fc43a27a
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fix builds on clang
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2019-10-29 18:39:40 +11:00 |
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Mordred
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79764da844
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Fixed popranges not being found
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2019-10-22 22:34:34 +02:00 |
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Mordred
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b17af41e67
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Major rewrite of zonelines, aetherytes and discoveries
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2019-10-21 23:24:26 +02:00 |
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Mordred
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cfc4a997fe
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Changed makeActorControl calls aswell
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2019-10-09 18:42:25 +02:00 |
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Mordred
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9bfb9c74f0
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Renamed ActorControl packets and definitions according to usage
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2019-10-09 18:14:53 +02:00 |
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NotAdam
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467ce65a5d
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revert worldchannelpacket changes
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2019-08-09 17:50:31 +10:00 |
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NotAdam
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72c88f80a6
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somewhat basic but working effect result delay
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2019-08-09 17:50:31 +10:00 |
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NotAdam
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7f686ffee5
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rename some getters and zonechannelpacket -> worldchannelpacket
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2019-08-09 17:49:40 +10:00 |
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NotAdam
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891a73720d
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rename zone to territory
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2019-08-09 17:49:40 +10:00 |
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NotAdam
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9c3c516468
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fix bgm starting prematurely in instance cutscenes instead of muting bgm
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2019-07-16 20:11:10 +10:00 |
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NotAdam
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90d1fbc3ea
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refactor Util -> Common::Util & Action to World::Action
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2019-06-02 00:35:00 +10:00 |
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NotAdam
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1cab7afe0e
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fix self targeted actions failing target snapshot, fix player being unable to complete chasing shadows
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2019-05-28 22:04:25 +10:00 |
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NotAdam
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3f6d7934a5
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warn instead of crash with missing navmeshes
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2019-04-30 21:41:10 +10:00 |
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NotAdam
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2b217a545b
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gracefully crash the server if no navmeshes exist with a useful error
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2019-04-29 19:59:54 +10:00 |
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NotAdam
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c1da01436f
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fix build, not sure how that happened
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2019-04-20 19:40:44 +10:00 |
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NotAdam
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4112ae712a
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correctly calculate deltatime, set agent flags on dormant bnpcs
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2019-04-20 15:13:46 +10:00 |
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NotAdam
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a7f31c77a9
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fix naviprovider not being set on instances
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2019-04-19 18:52:55 +10:00 |
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Mordred
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a344990a63
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Crowd avoidance works. Roaming and following a player, not so much
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2019-04-19 02:15:18 +02:00 |
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Mordred
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018096266a
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Detour crowd experiments
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2019-04-19 00:39:42 +02:00 |
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Mordred
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7615f83748
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QuestBattle Chasing shadows actually playable... ish
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2019-04-17 22:36:23 +02:00 |
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mordred
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c712c747c6
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Moved bnpc creation from level to zone, implicitly adding them to world aswell
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2019-04-17 09:26:29 +02:00 |
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Mordred
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6c43c79af1
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First iteration of questbattle update logic
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2019-04-17 00:10:32 +02:00 |
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Mordred
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69f3d47100
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Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle
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2019-04-15 23:41:43 +02:00 |
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Mordred
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28f47643aa
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Questbattle fail can be triggerd using a command and will remove you from the battle
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2019-04-09 23:17:00 +02:00 |
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Mordred
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c7023fb6a3
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Move questbattle opening scene into the script
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2019-04-07 23:42:24 +02:00 |
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Mordred
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e4b919e319
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Show svent on questbattle completion, remove inactive questbattle instances
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2019-04-07 16:01:53 +02:00 |
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Mordred
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6c8124373c
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Changed the way players are being iterated for updating, some questbattle additions
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2019-04-07 13:27:56 +02:00 |
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Mordred
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2014ec41dc
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Refactored the way timestamps are passed through update handlers
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2019-04-04 23:29:52 +02:00 |
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Mordred
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e09637c20e
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More simplifications of the questbattle handling, exposing a script function to init player position
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2019-04-02 00:00:58 +02:00 |
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Mordred
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7465466bcd
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style...
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2019-03-31 23:53:44 +02:00 |
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Mordred
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8d1b25eaa1
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Questbattle instances can be created and joined.
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2019-03-31 23:45:03 +02:00 |
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Mordred
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d55ae2c8c0
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More groundwork for questbattles
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2019-03-31 11:27:11 +02:00 |
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Mordred
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1b86b87503
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Initial work on QuestBattle instances
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2019-03-31 01:39:49 +01:00 |
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mordred
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c59b1df53b
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General cleanup and improvements of quest_parser
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2019-03-18 15:51:04 +01:00 |
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mordred
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df8a5aacae
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Renamed GamePacketNew... finally
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2019-03-08 15:34:38 +01:00 |
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NotAdam
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f9abeee2f7
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fix effect packets not showing the action name after the initial cast
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2019-02-11 11:47:04 +11:00 |
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NotAdam
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faf39e8942
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style fix, type consistency
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2019-01-31 12:46:51 +11:00 |
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Mordred
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c5882e0ed9
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#48 - Fixed bnpcs not despawning properly, aswell as not updating cell as they go
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2019-01-30 22:37:58 +01:00 |
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Mordred
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972a5ae806
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Small bnpc fixed. Target / initial state
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2019-01-29 23:54:52 +01:00 |
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NotAdam
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ebec29563f
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Make in range distance configurable
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2019-01-28 20:48:33 +11:00 |
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NotAdam
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2f7a304303
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slightly decrease cell size and inrange distance
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2019-01-28 20:37:51 +11:00 |
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