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37 commits

Author SHA1 Message Date
Mordred
859f2329bb Another big batch of refactoring for readability. 2023-03-08 09:20:08 +01:00
Mordred
ca002dadd1 Renamed the Util::Player namespace to Util::Packet. More cleanups and refactorings. 2023-03-07 10:25:55 +01:00
Mordred
e0ec74a6bc More cleanups. 2023-02-25 15:31:57 +01:00
Toofy
ea2705165a Reimplemented EventItem. Fixed bug with onDeath not triggering when bnpc kills player. Fixed EventItem struct. Implemented ClsThm050 quest. Fixed some wrong param names 2023-02-09 22:57:21 +00:00
Mordred
8af39dfeb8 Clang tidy cleanups 2023-01-17 08:28:06 +01:00
Mordred
48ed9da414 Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
コレット
23b7b052a1
PublicContent support. (#720)
* PublicContent support.

* update code
2021-08-16 18:18:29 +10:00
collett
1e53333c9e Fix buy back price. 2020-05-11 19:03:52 +09:00
collett
b70435413e Selling items and buying back from shop, show corresponding messages in chat. 2020-05-11 06:27:34 +09:00
NotAdam
ca102697f4 move to new service locator 2020-03-01 11:58:26 +11:00
NotAdam
3a2272594e start of new service locator impl 2020-03-01 11:58:25 +11:00
collett
60e701dbdd enum/struct/packet updates, fix dot/hot tick, remove incorrect initial delay for player autoattacks. 2020-01-19 21:20:01 +09:00
collett
54ecc63fb8 rename 2020-01-08 18:28:19 +09:00
collett
6e4f861234 Fix shop packet. 2020-01-08 18:26:11 +09:00
collett
08704ffe88 Play the sound effect when buying items from shop.
When selling the sound effect is also played (and shop switch to buy back tab as well) but the selling logic code is not there so...
2020-01-06 19:57:18 +09:00
NotAdam
0d3e73e531 fix eventplay opcodes/names 2020-01-02 14:42:58 +11:00
Mordred
9bfb9c74f0 Renamed ActorControl packets and definitions according to usage 2019-10-09 18:14:53 +02:00
NotAdam
467ce65a5d revert worldchannelpacket changes 2019-08-09 17:50:31 +10:00
NotAdam
7f686ffee5 rename some getters and zonechannelpacket -> worldchannelpacket 2019-08-09 17:49:40 +10:00
NotAdam
891a73720d rename zone to territory 2019-08-09 17:49:40 +10:00
NotAdam
6b44dc9a6e rename InitUI -> PlayerSetup, AddStatusEffect -> EffectResult 2019-06-20 14:48:24 +10:00
NotAdam
90d1fbc3ea refactor Util -> Common::Util & Action to World::Action 2019-06-02 00:35:00 +10:00
mordred
65bdba4dfe Refactor -> removal of unnessecary player pointer in eventhandler 2019-03-14 14:08:21 +01:00
NotAdam
6c5fc0b270 simplify action interface naming slightly - drops on prefix from vfuncs 2019-03-07 20:33:29 +11:00
NotAdam
3b670ebe57 add ref to Data::Action inside action obj, move can cast logic to action 2019-03-07 20:28:35 +11:00
NotAdam
f692c7bccf minor refactoring, fix adventurer actions not working 2019-02-17 16:55:00 +11:00
NotAdam
c5a0b97f33 Add EventActions back in so the opening quests work again 2019-02-17 15:47:03 +11:00
NotAdam
83f6bd247b restructure how actionscripts work 2019-02-10 23:28:15 +11:00
NotAdam
a90dfca45f remove most code related to the old action implementation 2019-02-08 21:18:01 +11:00
NotAdam
1bbc01f04f manage timer vars and call onTick from Chara update instead of derived classes 2019-01-28 19:16:44 +11:00
NotAdam
03df0b242c lobby works again with new config stuff 2019-01-07 23:00:09 +11:00
NotAdam
092b343114 move all the old config calls to the new config object 2019-01-07 00:03:48 +11:00
mordred
ca837de56f Converting logging calls 2019-01-04 12:34:19 +01:00
Mordred
c345033aa5 Seems like everything works again... here is hoping 2018-12-29 00:53:52 +01:00
Mordred
199d7a6ec6 More fw cleanup 2018-12-25 01:57:50 +01:00
Mordred
f52588cdb2 Progress... 2018-12-23 03:53:08 +01:00
mordred
ea64b65331 Restructured project slightly 2018-12-13 12:40:42 +01:00
Renamed from src/servers/sapphire_zone/Actor/PlayerEvent.cpp (Browse further)