amibu
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5487a2e292
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Add main handling for chara gear param state;
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2017-10-05 20:24:58 +02:00 |
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Mordred
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4fed5b76ba
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Merge pull request #121 from itsMaru/master
Player title prototype; Fix a few small issues;
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2017-10-05 08:13:23 +02:00 |
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Maru
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893e78d16b
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Bigger than expected;
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2017-10-04 23:30:45 -03:00 |
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Maru
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6dece1af8c
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Player title prototype;
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2017-10-04 23:19:38 -03:00 |
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Maru
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961390ab62
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Fix issue with aggro when mob dies instantly from skill; Align cast interrupt packet with retail;
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2017-10-04 22:50:11 -03:00 |
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Maru
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a4c19198d5
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Fix crash when spamming cast action and cast interrupt (esc) while walking (null deref);
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2017-10-04 22:04:42 -03:00 |
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Maru
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f701f6bd0a
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Fix wrong hPCurr/hPMax on PlayerSpawn;
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2017-10-04 21:16:10 -03:00 |
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Maru
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1aeebebde7
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Ugh
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2017-10-04 16:47:28 -03:00 |
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Maru
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c53fc16ead
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State in player spawn reflects actual player state;
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2017-10-04 16:13:11 -03:00 |
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Mordred
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c324916808
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Merge pull request #119 from goaaats/master
Aetheryte -> GM command
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2017-10-04 13:21:11 +02:00 |
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amibu
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843d80d928
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Indentation
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2017-10-04 13:08:00 +02:00 |
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amibu
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9f691fe121
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Aetheryte -> GM command
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2017-10-04 11:48:58 +02:00 |
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Mordred
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a4bb966a8c
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Startup banner extracted to own function
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2017-10-03 12:09:51 +02:00 |
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Mordred
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9a9030d206
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However a windows.h include got in there...
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2017-10-03 12:06:12 +02:00 |
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Mordred
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1dd52944cb
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simplified cmakelist
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2017-10-03 11:55:21 +02:00 |
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Mordred
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53f9705048
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Added a generator for enums based on data in the exds
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2017-10-03 11:51:38 +02:00 |
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Mordred
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734672e8c7
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Fixed eventActions not having cast bars
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2017-10-02 16:59:56 +02:00 |
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Mordred
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5fd05b8cd6
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Merge pull request #118 from amibu01/master
Fixing Actor ID in Cast packets(mistakenly Action ID before), force model change debug commands
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2017-10-02 16:59:28 +02:00 |
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amibu
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1877974f7b
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Parameters were bad
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2017-10-02 16:02:28 +02:00 |
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amibu
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fc578eb0c3
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Force model change debug command
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2017-10-02 16:00:26 +02:00 |
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amibu
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0887bbec92
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Fixing Actor ID in Cast packet
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2017-10-02 16:00:12 +02:00 |
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Mordred
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84cc2fc73f
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Merge pull request #117 from amibu01/master
No Scroll Bars for Login/Create User
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2017-10-02 13:59:30 +02:00 |
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amibu
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0112ea3cf1
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No Scroll Bars
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2017-10-02 13:56:04 +02:00 |
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Mordred
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3eed7acddb
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Merge pull request #116 from itsmaru/master
Action Collision class (AoE); More definitions; General cleaning;
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2017-10-02 11:02:39 +02:00 |
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Mordred
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2d23c1e5ad
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Merge branch 'master' into master
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2017-10-02 10:43:09 +02:00 |
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Mordred
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e6c7eeef1f
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Merge pull request #115 from amibu01/master
Basic invincibility, StatusUpdate ( hp update packets ) need more investigation sending of em is situational
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2017-10-02 10:40:05 +02:00 |
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Maru
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5c23d1a6f3
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Merge branch 'master'
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2017-10-01 21:52:00 -03:00 |
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Maru
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15e1c32f8b
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ActionCollision implementation work; More definitions for actionInfo; Fix compiler warnings;
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2017-10-01 21:50:09 -03:00 |
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Mordred
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62837b83ae
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More refactoring, clean up
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2017-10-01 18:43:18 +02:00 |
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Mordred
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69a7076e36
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Some refactoring and TODO tags
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2017-10-01 18:38:58 +02:00 |
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Mordred
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0474a6f9ce
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refactoring of server zone mainloop
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2017-10-01 17:58:11 +02:00 |
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Mordred
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53e2a46af7
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Fixed playerStateFlags being wrongfully offset by 1 bit
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2017-10-01 01:42:07 +02:00 |
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amibu
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c97781e85a
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More stuff i forgot
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2017-10-01 01:23:44 +02:00 |
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amibu
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69348f553b
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Style fixes
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2017-10-01 01:20:36 +02:00 |
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amibu
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d463319baf
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Forgot a comment
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2017-10-01 01:19:41 +02:00 |
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amibu
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53698cda86
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Basic invincibility
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2017-10-01 01:14:43 +02:00 |
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Mordred
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7e135ba636
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Merge pull request #114 from AcedArmy/master
Added All Coming To X Quests, Fixed Opening Black Bars and Close to Home (Archer)
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2017-09-30 23:51:50 +02:00 |
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Biscuit Boy
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72517bffbd
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Fixed Close to Home (Archer)
Fixed the Close to Home (Archer) Quest
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2017-10-01 05:04:42 +10:00 |
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Biscuit Boy
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2333d51fef
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Added All Coming To X Quests and Fixed Black Bars
Fixed the Coming to Ul'dah and Coming to Limsa Quests, also Fixed the Openings having Black Bards and not being able to jump
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2017-10-01 04:14:54 +10:00 |
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Maru
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66c5f4be45
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Merge
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2017-09-28 17:35:07 -03:00 |
|
Maru
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478c0c66da
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Happy little mistakes
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2017-09-28 13:12:56 -03:00 |
|
Maru
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0674744085
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Action Collision class (AoE, filtering); Refactoring script handler; Sorted action field + aoe_width property;
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2017-09-27 04:31:41 -03:00 |
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Mordred
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32556ae58e
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Merge pull request #112 from amibu01/master
Fix for byte bools, included compile time in !info
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2017-09-26 22:45:11 +02:00 |
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Mordred
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8d0d6e9cf3
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Merge pull request #113 from AcedArmy/master
Added Some TerritoryIntendedUseTypes to Common
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2017-09-26 22:39:57 +02:00 |
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Biscuit Boy
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ac44866251
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Should of Fixed Build
Changed Opening in TerritoryIntendedUseType to OpeningArea
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2017-09-27 04:29:48 +10:00 |
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Biscuit Boy
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5ecd68e0ea
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Added Some TerritoryIntendedUseTypes
Added Some Territory Intended Use Types
TODO: Add The Rest of The Territory Types and Have Better Names For Them
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2017-09-27 04:12:08 +10:00 |
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amibu
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b8bc014a91
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updated libraries
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2017-09-25 18:27:08 +02:00 |
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amibu
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50404f9b2f
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Add compile time to !info
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2017-09-25 18:06:17 +02:00 |
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amibu
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70c581e60c
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Moved byte bool code into exd parser
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2017-09-25 18:05:33 +02:00 |
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Maru
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c5ea6ec8ac
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AoE refactor;
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2017-09-24 21:02:29 -03:00 |
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