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457 commits

Author SHA1 Message Date
amibu
5487a2e292 Add main handling for chara gear param state; 2017-10-05 20:24:58 +02:00
Mordred
4fed5b76ba Merge pull request #121 from itsMaru/master
Player title prototype; Fix a few small issues;
2017-10-05 08:13:23 +02:00
Maru
893e78d16b Bigger than expected; 2017-10-04 23:30:45 -03:00
Maru
6dece1af8c Player title prototype; 2017-10-04 23:19:38 -03:00
Maru
961390ab62 Fix issue with aggro when mob dies instantly from skill; Align cast interrupt packet with retail; 2017-10-04 22:50:11 -03:00
Maru
a4c19198d5 Fix crash when spamming cast action and cast interrupt (esc) while walking (null deref); 2017-10-04 22:04:42 -03:00
Maru
f701f6bd0a Fix wrong hPCurr/hPMax on PlayerSpawn; 2017-10-04 21:16:10 -03:00
Maru
1aeebebde7 Ugh 2017-10-04 16:47:28 -03:00
Maru
c53fc16ead State in player spawn reflects actual player state; 2017-10-04 16:13:11 -03:00
Mordred
c324916808 Merge pull request #119 from goaaats/master
Aetheryte -> GM command
2017-10-04 13:21:11 +02:00
amibu
843d80d928 Indentation 2017-10-04 13:08:00 +02:00
amibu
9f691fe121 Aetheryte -> GM command 2017-10-04 11:48:58 +02:00
Mordred
a4bb966a8c Startup banner extracted to own function 2017-10-03 12:09:51 +02:00
Mordred
9a9030d206 However a windows.h include got in there... 2017-10-03 12:06:12 +02:00
Mordred
1dd52944cb simplified cmakelist 2017-10-03 11:55:21 +02:00
Mordred
53f9705048 Added a generator for enums based on data in the exds 2017-10-03 11:51:38 +02:00
Mordred
734672e8c7 Fixed eventActions not having cast bars 2017-10-02 16:59:56 +02:00
Mordred
5fd05b8cd6 Merge pull request #118 from amibu01/master
Fixing Actor ID in Cast packets(mistakenly Action ID before), force model change debug commands
2017-10-02 16:59:28 +02:00
amibu
1877974f7b Parameters were bad 2017-10-02 16:02:28 +02:00
amibu
fc578eb0c3 Force model change debug command 2017-10-02 16:00:26 +02:00
amibu
0887bbec92 Fixing Actor ID in Cast packet 2017-10-02 16:00:12 +02:00
Mordred
84cc2fc73f Merge pull request #117 from amibu01/master
No Scroll Bars for Login/Create User
2017-10-02 13:59:30 +02:00
amibu
0112ea3cf1 No Scroll Bars 2017-10-02 13:56:04 +02:00
Mordred
3eed7acddb Merge pull request #116 from itsmaru/master
Action Collision class (AoE); More definitions; General cleaning;
2017-10-02 11:02:39 +02:00
Mordred
2d23c1e5ad Merge branch 'master' into master 2017-10-02 10:43:09 +02:00
Mordred
e6c7eeef1f Merge pull request #115 from amibu01/master
Basic invincibility, StatusUpdate ( hp update packets ) need more investigation sending of em is situational
2017-10-02 10:40:05 +02:00
Maru
5c23d1a6f3 Merge branch 'master' 2017-10-01 21:52:00 -03:00
Maru
15e1c32f8b ActionCollision implementation work; More definitions for actionInfo; Fix compiler warnings; 2017-10-01 21:50:09 -03:00
Mordred
62837b83ae More refactoring, clean up 2017-10-01 18:43:18 +02:00
Mordred
69a7076e36 Some refactoring and TODO tags 2017-10-01 18:38:58 +02:00
Mordred
0474a6f9ce refactoring of server zone mainloop 2017-10-01 17:58:11 +02:00
Mordred
53e2a46af7 Fixed playerStateFlags being wrongfully offset by 1 bit 2017-10-01 01:42:07 +02:00
amibu
c97781e85a More stuff i forgot 2017-10-01 01:23:44 +02:00
amibu
69348f553b Style fixes 2017-10-01 01:20:36 +02:00
amibu
d463319baf Forgot a comment 2017-10-01 01:19:41 +02:00
amibu
53698cda86 Basic invincibility 2017-10-01 01:14:43 +02:00
Mordred
7e135ba636 Merge pull request #114 from AcedArmy/master
Added All Coming To X Quests, Fixed Opening Black Bars and Close to Home (Archer)
2017-09-30 23:51:50 +02:00
Biscuit Boy
72517bffbd Fixed Close to Home (Archer)
Fixed the Close to Home (Archer) Quest
2017-10-01 05:04:42 +10:00
Biscuit Boy
2333d51fef Added All Coming To X Quests and Fixed Black Bars
Fixed the Coming to Ul'dah and Coming to Limsa Quests, also Fixed the Openings having Black Bards and not being able to jump
2017-10-01 04:14:54 +10:00
Maru
66c5f4be45 Merge 2017-09-28 17:35:07 -03:00
Maru
478c0c66da Happy little mistakes 2017-09-28 13:12:56 -03:00
Maru
0674744085 Action Collision class (AoE, filtering); Refactoring script handler; Sorted action field + aoe_width property; 2017-09-27 04:31:41 -03:00
Mordred
32556ae58e Merge pull request #112 from amibu01/master
Fix for byte bools, included compile time in !info
2017-09-26 22:45:11 +02:00
Mordred
8d0d6e9cf3 Merge pull request #113 from AcedArmy/master
Added Some TerritoryIntendedUseTypes to Common
2017-09-26 22:39:57 +02:00
Biscuit Boy
ac44866251 Should of Fixed Build
Changed Opening in TerritoryIntendedUseType to OpeningArea
2017-09-27 04:29:48 +10:00
Biscuit Boy
5ecd68e0ea Added Some TerritoryIntendedUseTypes
Added Some Territory Intended Use Types
TODO: Add The Rest of The Territory Types and Have Better Names For Them
2017-09-27 04:12:08 +10:00
amibu
b8bc014a91 updated libraries 2017-09-25 18:27:08 +02:00
amibu
50404f9b2f Add compile time to !info 2017-09-25 18:06:17 +02:00
amibu
70c581e60c Moved byte bool code into exd parser 2017-09-25 18:05:33 +02:00
Maru
c5ea6ec8ac AoE refactor; 2017-09-24 21:02:29 -03:00