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164 commits

Author SHA1 Message Date
Mordred
b2f87c2f68
Merge pull request #848 from Skyliegirl33/ThreePointThree
[3.3] Some fixes and add companions and persistent emote cancel
2023-01-24 08:07:34 +01:00
Mordred
30ed230187
Merge pull request #850 from hkAlice/3.3
[3.x] quest achievement implementation; prototype history; fix achv exd for 3.3; fix issue with achv list range;
2023-01-24 08:05:35 +01:00
Alice Ogeda
e36cdadb58 prototype achievement history; 2023-01-23 22:58:07 -03:00
Mordred
850509f8bd WiP Buying plots reenabled. 2023-01-23 22:58:25 +01:00
Lucy
8f0c517514 [wip] Implement minions 2023-01-23 21:51:02 +01:00
Lucy
a35455a4f4 Remove status updates in unnecessary places
(cherry picked from commit 12f68b62690861675daa2436630f33518c39b7f7)
2023-01-23 06:02:55 +01:00
Mordred
2f39f3d4a2 Adjusted structs for 3.3, might still be more to fix. 2023-01-20 21:50:08 +01:00
Mordred
258dc8d69b Fixed effectpacket flags. 2023-01-20 11:40:35 +01:00
dude22072
601cf81353 Hunting log crash fix 2023-01-19 14:34:53 -06:00
Mordred
96249275f7
Merge pull request #837 from Skyliegirl33/feature-impl
[3.x] Fix a few issues, add SubSea005 QB
2023-01-19 21:16:11 +01:00
Lucy
6580fe1721 Finally fix TP being stuck at 0 2023-01-19 19:51:31 +01:00
Alice Ogeda
423af6f9bc myerge; 2023-01-19 13:05:27 -03:00
Alice Ogeda
34213990bc AchievementMgr framework; styling fixes; 2023-01-19 13:03:54 -03:00
Mordred
8af39dfeb8 Clang tidy cleanups 2023-01-17 08:28:06 +01:00
Mordred
bd1753423e Added a onPlayerDeath function, to be reworked when battlescripts arrive 2023-01-15 22:03:44 +01:00
Matthew
f71230809b
Improved Persistence (#822)
* persistant money

* removed hardcoding and fixed debug console spam

* refactor: fix coding system inconsistencies

* refactor: fix coding style inconsistencies in loading

* refactor: Missed some inconsistents

* refactor: Missed some more inconsistents

* quest: Introduced marauder quest (can get class, but no cutscenes yet)

* refactor: Code updated to fmt::format

* Delete ClsMar999.cpp

* Delete ClsMar998.cpp

* script-loader fix

* script-loader formatting

* build-error: removed broken dep
2023-01-07 14:18:29 +11:00
Mordred
50fbdbfa12 renamed setSystemActionUnlock to setRewardFlag 2022-02-28 08:40:57 +01:00
Rushi
2474a3d285 Fix TP showing as 0
(cherry picked from commit 8aed3c6a958424f4ffdce033b46ef62473b5925b)
2022-02-20 19:30:00 +01:00
Mordred
2b3bb6297e Basic warptaxi work 2022-02-10 18:50:44 +01:00
Mordred
efe827416b More cleanups around namespaces 2022-02-05 23:31:35 +01:00
Mordred
cf69e1876a Finish zoning converted aswell 2022-01-30 16:26:44 +01:00
Mordred
bfdf732579 Removed old function for performZoning 2022-01-30 15:37:24 +01:00
Mordred
0838881a5b Overhaul of the queued zoning system 2022-01-30 14:44:17 +01:00
Alice Ogeda
56545371a3 warning cleanups; less raw pointers; 2022-01-27 18:35:19 -03:00
Mordred
a27bb3e687 Remove Component namespace 2022-01-27 21:24:54 +01:00
Mordred
f8303be9e8 Fixed issues with using copies instead of references 2022-01-24 09:20:34 +01:00
Mordred
4cef7cdab9 Map previously unmapped eobj and enpc 2022-01-23 23:00:50 +01:00
Mordred
92bd74cde2 More Moveplayer work in preparation of warp overhaul 2022-01-22 11:35:58 +01:00
Mordred
57da97236f Some more cleanup in regards of zones 2022-01-21 22:55:14 +01:00
Mordred
aa0c318494 More cleanup of territoryMgr in preparation of new move logic 2022-01-18 23:47:35 +01:00
Mordred
00f0c1b431 Clean up of move logic for housing territories, potentially some breakage. Needs to be tested still 2022-01-18 00:21:38 +01:00
Rushi
c19df0e637 More formatting 2022-01-16 23:19:10 +01:00
Rushi
637fe3614d Remove logging line 2022-01-16 22:56:49 +01:00
Rushi
62dabd571c Fix formatting 2022-01-16 22:53:02 +01:00
Rushi
575fb37854 Implement mount unlocking 2022-01-16 22:48:55 +01:00
Mordred
27b218fd78 Removed old code to further simplify warp mechanics 2022-01-16 11:57:04 +01:00
Mordred
8767991e7a Removal of more territory move logic 2022-01-15 23:28:06 +01:00
Mordred
79981909de Various smaller cleanups 2022-01-15 22:48:27 +01:00
Rushi
d449c97a9f Add support for unlocking gear sets 2022-01-14 19:06:23 +01:00
Mordred
0714a56e56 Fix for setLevelForClass 2022-01-13 23:41:24 +01:00
Mordred
1472041262 get/setCurrentTerritory now completely removed 2022-01-12 11:11:47 +01:00
Mordred
fda2353e78 Small type conversion warnings fixed 2022-01-11 14:42:45 +01:00
Mordred
1f1e761016 Removed old getZoneId function, more detangleing. 2022-01-11 00:18:00 +01:00
Mordred
0c1bbfb8d0 Removing references to getCurrentTerritory in preparation for further detangleing 2022-01-10 23:50:44 +01:00
Mordred
3b02afe99b Screenmessage when zoning, some effect packet 1 cleanup 2022-01-07 21:22:55 +01:00
Mordred
beca9ccb3b Allow setting or target and source effects in single target effect packet 2022-01-06 20:50:00 +01:00
Mordred
4fccaef569 Renamed an actor control according to use 2022-01-06 20:44:35 +01:00
Mordred
f0871c6217 Improved pathfinding, changed action packet to use the right variant for auto attacks, scaled fall damage 2022-01-06 20:25:50 +01:00
Alice Ogeda
25a179ab3a fall dmg calc; adjustments to falling state in movehandler; 2022-01-05 20:56:02 -03:00
Mordred
ab1fbd833e Improve path finding and stop position of mobs, also auto attack distance fixed 2022-01-04 22:51:29 +01:00