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322 commits

Author SHA1 Message Date
1e35855496 Cache EXDs in exdpart 2023-09-23 14:10:37 -04:00
9663164e76 Export gltf instead of fbx 2023-09-23 14:09:49 -04:00
b96b2a86c2 Use uint64 for storing descriptor hashes 2023-09-23 14:09:33 -04:00
42cab361e0 Set margins for mdlviewer layout to 0 2023-09-23 14:09:33 -04:00
3140e0246e Set minimum size for mdlviewer 2023-09-23 14:09:33 -04:00
6761201ce0 Add quit action to all applications, add more icons to existing actions 2023-09-23 14:09:33 -04:00
7cd316ba83 Fix license path in CMake 2023-09-17 15:32:46 -04:00
35d0e74007 Add CI status to README 2023-08-31 14:21:53 +02:00
d9a38b49a5 Remove LICENSE 2023-08-31 14:21:30 +02:00
3fdd166c7f Make REUSE happy again 2023-08-31 14:21:19 +02:00
e66036c9fc Add sdklauncher application 2023-08-31 14:18:50 +02:00
4002901dbd Use git main branch for libphysis 2023-08-31 14:18:33 +02:00
b034978b71 Improve README (and add more), add BUILDING and CONTRIBUTING 2023-08-18 12:18:36 -04:00
749ad49c3a Ensure compliance with REUSE, add to CI 2023-08-06 08:50:33 -04:00
7864a65d21 Don't show face, hair, etc in the single gear view 2023-07-09 11:56:20 -04:00
dd0dc5fbcf Allow no material meshes with a dummy texture instead 2023-07-09 11:53:27 -04:00
2ec31da272 Re-introduce standalone mdlviewer for viewin specific MDL files 2023-07-09 11:52:59 -04:00
589598b34c Rename mdlviewer to Armoury Editor 2023-07-09 11:31:18 -04:00
085f26a719 Improve content margins on various layouts, set sensible size for window 2023-07-09 11:04:30 -04:00
47d612eb8f Add file cache and concurrent item loading to speed up mdlviewer
Instead of extracting item sheets one at a time, it's now done on
multiple threads. Loading gear is now faster since reused files are
cached, switching between races is still wasteful, but it's a good
enough improvement for now.
2023-07-09 10:54:27 -04:00
baf1158e00 Add load from character .dat function, add more character options 2023-07-08 15:29:42 -04:00
01b3fc6ef2 Add support for loading faces, hairs, ears and tails 2023-07-08 11:58:38 -04:00
77ad2b7298 Add smallclothes hands and feet gear 2023-07-08 11:58:23 -04:00
31f7e5733e Add about window to exdviewer and explorer as well 2023-07-08 10:33:12 -04:00
8de878791e Adapt exdpart to physis API changes 2023-07-08 10:18:07 -04:00
9295980e3e Make donate action function 2023-07-08 10:15:29 -04:00
0aff927279 Add about window to mdlviewer 2023-07-08 10:12:35 -04:00
5f2502b733 Fix bust min/max spinboxes weren't being set 2023-07-08 10:12:18 -04:00
9da52b5935 Allow racial deforms for Highlanders 2023-07-08 09:53:10 -04:00
99ea8585d0 Add search box to gear list widget 2023-07-08 09:25:30 -04:00
10996a7f5a Create and use gear list model and widget 2023-07-08 09:13:02 -04:00
8fb0b26c18 Add subrace combo to FMV 2023-07-07 16:29:43 -04:00
d67a63710d Add .clang-format and format mdlviewer 2023-07-07 16:16:21 -04:00
97dda3d091 Add editable character parameters to FMV 2023-07-07 16:02:45 -04:00
a9d121d885 Add subrace combo to single gear view 2023-07-07 16:02:28 -04:00
1e423c7792 Fix assimp library on Fedora 2023-07-07 16:02:17 -04:00
8daa9f502d Apply racial scaling deforms 2023-07-07 16:02:06 -04:00
fecb015ff2 Display racial scaling transforms in bone editor 2023-07-07 16:01:07 -04:00
a6d0728e83 Fix assimp API change 2023-07-07 15:51:16 -04:00
635cf15f2c Increase descriptor count limits 2023-07-07 15:51:00 -04:00
d882d85eef Nessecary API changes to gearview 2023-07-06 17:39:29 -04:00
d9da02cdeb Add bone editor to full model viewer 2023-07-06 17:39:29 -04:00
8e9fd7fe15 Remove bone editor comments, add cmp editor action 2023-07-06 17:39:29 -04:00
19040bc5e9 Slight improvements to the Vec3Edit widget 2023-07-06 17:39:29 -04:00
5d1a78b961 Add a quaternion edit widget 2023-07-06 17:39:29 -04:00
0e216457c0 Add a CMP editor 2023-07-06 17:39:29 -04:00
ede6051996 Add the bone editor again 2023-07-06 17:39:29 -04:00
926853c701 Improve bone data calculation in MDLPart, and better camera controls 2023-07-06 17:39:29 -04:00
673a80e781 Oops, bone weights are 4 components and not 3 2023-07-06 17:39:29 -04:00
b216a670b2 Add support for modifying the renderer view matrix 2023-07-06 17:39:29 -04:00