mordred
|
8badc6e34d
|
implicitly add bnpc to player hatelist if player hate is added to the bnpc
|
2019-04-17 08:34:58 +02:00 |
|
JeidoUran
|
39a5f25478
|
Added worldId to Examine, and world name properly displays
World name displays in the HUD and in the Examine window
|
2019-04-17 00:31:19 +02:00 |
|
Mordred
|
6c43c79af1
|
First iteration of questbattle update logic
|
2019-04-17 00:10:32 +02:00 |
|
Mordred
|
69f3d47100
|
Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle
|
2019-04-15 23:41:43 +02:00 |
|
NotAdam
|
1c8ca42d6c
|
use prepared statement for item loading, network item stain
|
2019-04-13 22:42:02 +10:00 |
|
Mordred
|
cfd4352ff6
|
QuestBattles can now be started from scripts, see ManFst005
|
2019-04-11 00:16:04 +02:00 |
|
Mordred
|
28f47643aa
|
Questbattle fail can be triggerd using a command and will remove you from the battle
|
2019-04-09 23:17:00 +02:00 |
|
Mordred
|
921bad031d
|
Missing return value fixed
|
2019-04-09 22:11:36 +02:00 |
|
NotAdam
|
160b7fae3d
|
fix debug commands not working for questbattles, map another actrl
|
2019-04-08 23:36:02 +10:00 |
|
NotAdam
|
c0533349f5
|
Merge remote-tracking branch 'upstream/develop' into develop
|
2019-04-08 08:02:50 +10:00 |
|
Mordred
|
8d6f80b357
|
Shortcut adde for questbattle command
|
2019-04-07 23:59:33 +02:00 |
|
Mordred
|
c7023fb6a3
|
Move questbattle opening scene into the script
|
2019-04-07 23:42:24 +02:00 |
|
Mordred
|
e4b919e319
|
Show svent on questbattle completion, remove inactive questbattle instances
|
2019-04-07 16:01:53 +02:00 |
|
Mordred
|
6c8124373c
|
Changed the way players are being iterated for updating, some questbattle additions
|
2019-04-07 13:27:56 +02:00 |
|
NotAdam
|
e4878c4cc7
|
refactoring, make ranged targeted aoe actions work somewhat properly
|
2019-04-07 16:31:09 +10:00 |
|
NotAdam
|
1b49f2502d
|
Start of action target selection implementation
|
2019-04-07 16:04:36 +10:00 |
|
Mordred
|
4e4ab53381
|
Properly handle jobs when doing hunting logs
|
2019-04-06 17:17:56 +02:00 |
|
NotAdam
|
d5f01363ca
|
remove unused header, fix monsternote crashing world if class has none
|
2019-04-06 11:44:06 +11:00 |
|
mordred
|
ce1a58a7f7
|
Let's not forget...
|
2019-04-05 13:16:06 +02:00 |
|
mordred
|
127d969eec
|
ActorFilters now functional
|
2019-04-05 13:15:14 +02:00 |
|
Mordred
|
ec691c5499
|
Fixed typo
|
2019-04-04 23:58:29 +02:00 |
|
Mordred
|
220190f4f1
|
Very basic proof of concept of streamlined actor filters
|
2019-04-04 23:57:06 +02:00 |
|
Mordred
|
2014ec41dc
|
Refactored the way timestamps are passed through update handlers
|
2019-04-04 23:29:52 +02:00 |
|
NotAdam
|
c9d00aefa1
|
cleanup old func def, add docs for new funcs
|
2019-04-04 22:19:56 +11:00 |
|
NotAdam
|
48870f72b6
|
costcheck refactored to has/consumeResources
|
2019-04-04 22:16:00 +11:00 |
|
NotAdam
|
89f60df2c8
|
slightly better name for the cost check function
|
2019-04-04 22:00:36 +11:00 |
|
NotAdam
|
a0aa7ea977
|
add primary cost handling for actions for mp/tp
|
2019-04-04 21:56:59 +11:00 |
|
Mordred
|
4ba59e92fd
|
Added some InitZone information
|
2019-04-02 23:56:47 +02:00 |
|
Mordred
|
e09637c20e
|
More simplifications of the questbattle handling, exposing a script function to init player position
|
2019-04-02 00:00:58 +02:00 |
|
Mordred
|
7465466bcd
|
style...
|
2019-03-31 23:53:44 +02:00 |
|
Mordred
|
8d1b25eaa1
|
Questbattle instances can be created and joined.
|
2019-03-31 23:45:03 +02:00 |
|
Mordred
|
e63aec1986
|
Added default questBattle scripts and added implementation for QuestBattle constructor
|
2019-03-31 13:48:09 +02:00 |
|
Mordred
|
be4d961116
|
eobj_parser also parses questbattles now
|
2019-03-31 13:06:37 +02:00 |
|
Mordred
|
b38da7c7cf
|
Do not unlock all minions by default
|
2019-03-31 11:39:24 +02:00 |
|
Mordred
|
d55ae2c8c0
|
More groundwork for questbattles
|
2019-03-31 11:27:11 +02:00 |
|
Mordred
|
1b86b87503
|
Initial work on QuestBattle instances
|
2019-03-31 01:39:49 +01:00 |
|
Mordred
|
38701d647c
|
Claimed mobs will now display in the correct color. Red if owned by self, purple if owned by others
|
2019-03-29 17:12:22 +01:00 |
|
Mordred
|
920ab52508
|
Re-added setOwner method to BNpc, not working yet though
|
2019-03-28 23:57:58 +01:00 |
|
Mordred
|
988ab5b020
|
Hunting log now implemented for classes. GC still to come
|
2019-03-28 22:58:40 +01:00 |
|
Mordred
|
4c35a7e1a7
|
Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
|
2019-03-28 16:27:41 +01:00 |
|
mordred
|
d6bc118ee8
|
Repaired quest rewards
|
2019-03-28 11:59:02 +01:00 |
|
Mordred
|
52c451d274
|
Properly initialize hunt data from db
|
2019-03-26 23:08:34 +01:00 |
|
NotAdam
|
0a6593bdd5
|
add CrashHandler to lobby/api/world and cleanup test code in tools
|
2019-03-26 23:17:57 +11:00 |
|
mordred
|
8cd18d6a33
|
Fixed quest complete size, db reinit needed
|
2019-03-26 09:27:48 +01:00 |
|
Mordred
|
5d3ae12a26
|
Merge pull request #535 from NotAdam/develop
more stat calc functions, combo length validation
|
2019-03-26 08:17:22 +01:00 |
|
Mordred
|
b10aa85080
|
Update PlayerSql.cpp
|
2019-03-26 08:13:45 +01:00 |
|
NotAdam
|
142b5571b6
|
move m_bonusStats to std::array and zero it out on init
|
2019-03-26 17:33:00 +11:00 |
|
NotAdam
|
aac14164b8
|
add malformed packet check back in and handle lobby connections better
|
2019-03-26 17:33:00 +11:00 |
|
NotAdam
|
0488e713b8
|
fix windows builds for now, missing a couple stat functions
|
2019-03-26 17:33:00 +11:00 |
|
NotAdam
|
68cc187cc6
|
validate the time since the last combo action and ignore any old combos
|
2019-03-26 17:33:00 +11:00 |
|