Moydow
445597a639
add LandAvailability packet
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New packet introduced in 6.1 that tells the client on clicking on a housing placard, whether the property is available by lottery or first-come-first-served, private or FC, etc.
2023-03-04 00:11:02 +00:00
Moydow
789a9e7058
always face north on entering a house
2023-03-04 00:10:05 +00:00
Mordred
7deb52dac0
Merge pull request #877 from collett8192/service_workaround
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Service locator workaround for Visual Studio.
2023-02-09 07:56:48 +01:00
collett
eb30d66788
Service locator workaround for Visual Studio.
2023-02-07 06:39:42 +09:00
Skyliegirl33
ea27ff3a55
Gearset handler, mount item action, some GLA starting quests.
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This is #732 with 25eaa62fa0
merged, cleaned up and slightly modified to avoid client desync.
2023-02-07 06:10:10 +09:00
collett
14860047b6
First batch of 5.58 updates:
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- Common defs, ActorControls and packet updates (more to come later).
- Haste added to chara base stats for later use.
- Acquiring HQ items support (HQ status not yet saved to db, need table modification).
- Event item support.
- Load more default zones.
- Quest related debug commands.
2023-02-06 02:32:21 +09:00
コレット
23b7b052a1
PublicContent support. ( #720 )
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* PublicContent support.
* update code
2021-08-16 18:18:29 +10:00
collett
301bd61180
update to 5.55 hotfix
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Co-authored-by: Jeido Uran <tourais.q@gmail.com>
2021-07-27 07:33:55 +09:00
DantestyleXD
7f7e2fa005
[ Subquests ] SubFst025, SubFst037, SubFst042, SubFst043, SubFst046, SubFst048 added
2020-06-28 03:52:45 +02:00
DantestyleXD
535b9f55b7
[ Subquests ] SubFst026 and SubFst041 adjust
2020-06-28 03:23:22 +02:00
DantestyleXD
acc2c18c95
[ Subquests ] SubFst002, SubFst008, SubFst011, SubFst014 adjust - SubFst008 and SubFst021 add
2020-06-28 03:19:22 +02:00
DantestyleXD
5f99c481d1
move to a better folder
2020-06-28 01:33:19 +02:00
DantestyleXD
9aaa58dada
[ Class Quest ] ClsArc006 is Fixed ( Will need a revision )
2020-06-20 03:25:22 +02:00
DantestyleXD
7c00f1ae7f
[ Class Quest ] ClsArc005 is Fixed ( Will need a revision )
2020-06-20 03:24:54 +02:00
DantestyleXD
16bf0f822c
[ Class Quest ] ClsArc004 is Fixed ( Will need a revision )
2020-06-20 03:24:20 +02:00
DantestyleXD
8b038147b4
[ Class Quest ] ClsArc003 is Fixed (Will need a revision)
2020-06-20 03:23:48 +02:00
DantestyleXD
a12e8e9656
[ Class Quest ] ClsArc002 is Fixed
2020-06-20 02:20:22 +02:00
DantestyleXD
92e0935ff2
[ Class Quest ] ClsArc001 fixed
2020-06-20 02:13:09 +02:00
DantestyleXD
928e029480
[ Class Quest ] ClsArc000 fixed
2020-06-20 02:11:20 +02:00
collett
b70435413e
Selling items and buying back from shop, show corresponding messages in chat.
2020-05-11 06:27:34 +09:00
Adam
96774b5f55
Merge pull request #651 from Arazati/develop-serious
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implemented dyeable items
2020-03-17 12:54:08 +11:00
Arazati
4c75f1fd32
implement dyeing items + show dyes in examine
2020-03-14 00:57:09 -07:00
NotAdam
894c1016af
fix quest_parser to use new service locator
2020-03-01 11:58:26 +11:00
NotAdam
ca102697f4
move to new service locator
2020-03-01 11:58:26 +11:00
NotAdam
b6344cfe23
fix excel structures, been a while
2020-02-24 23:04:52 +11:00
collett
333650c3d5
Fix #632 .
2020-02-08 00:43:49 +09:00
Adam
1123292c7a
Merge pull request #627 from NotAdam/develop
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fix some warnings & world shouldn't crash when warming up object cache
2020-01-11 18:42:19 +11:00
NotAdam
a70f381e68
fix some warnings & world shouldn't crash when warming up object cache
2020-01-11 18:20:06 +11:00
collett
6e4f861234
Fix shop packet.
2020-01-08 18:26:11 +09:00
collett
08704ffe88
Play the sound effect when buying items from shop.
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When selling the sound effect is also played (and shop switch to buy back tab as well) but the selling logic code is not there so...
2020-01-06 19:57:18 +09:00
collett
4bed2f4c30
Allow action scripts to add effect.
2020-01-06 19:25:01 +09:00
NotAdam
2cf93ce861
fix linux build
2020-01-06 20:23:03 +11:00
NotAdam
8fa3a7d3f4
Merge branch 'develop' into exit_poprange
2020-01-05 20:06:31 +11:00
collett
badfb2f0a9
Fix aetheryte.
2020-01-03 22:39:45 +09:00
Mordred
1c78f9835e
Fixed housing opcodes
2019-10-28 22:18:23 +01:00
Mordred
cfc4a997fe
Changed makeActorControl calls aswell
2019-10-09 18:42:25 +02:00
Mordred
9bfb9c74f0
Renamed ActorControl packets and definitions according to usage
2019-10-09 18:14:53 +02:00
NotAdam
7f686ffee5
rename some getters and zonechannelpacket -> worldchannelpacket
2019-08-09 17:49:40 +10:00
NotAdam
891a73720d
rename zone to territory
2019-08-09 17:49:40 +10:00
NotAdam
d755ea2a32
somewhat working action lut stuff
2019-06-02 02:30:54 +10:00
NotAdam
90d1fbc3ea
refactor Util -> Common::Util & Action to World::Action
2019-06-02 00:35:00 +10:00
NotAdam
4535c36def
if the 'boss' is killed instantly, spawn all add phases instantly
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no mercy for //gm kill
2019-05-28 22:30:47 +10:00
NotAdam
1cab7afe0e
fix self targeted actions failing target snapshot, fix player being unable to complete chasing shadows
2019-05-28 22:04:25 +10:00
mordred
9c6f2f55b9
Do not count Chasing Shadows as complete if mobs are killed in a certain order even if more adds are due to spawn
2019-04-18 07:52:45 +02:00
Mordred
7615f83748
QuestBattle Chasing shadows actually playable... ish
2019-04-17 22:36:23 +02:00
mordred
bfda1adca4
Flags added to control BNpc behaviour in fights
2019-04-17 12:37:24 +02:00
mordred
c712c747c6
Moved bnpc creation from level to zone, implicitly adding them to world aswell
2019-04-17 09:26:29 +02:00
mordred
8badc6e34d
implicitly add bnpc to player hatelist if player hate is added to the bnpc
2019-04-17 08:34:58 +02:00
Mordred
6c43c79af1
First iteration of questbattle update logic
2019-04-17 00:10:32 +02:00
Mordred
a8bb58e51c
Use a common definition for BNpcType
2019-04-15 23:45:58 +02:00