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38 commits

Author SHA1 Message Date
GokuWeedLord
75202b0782 hopefully it'll build properly on windows/linux 2017-12-13 23:08:02 +11:00
GokuWeedLord
10d32a0e36 copy scripts to a cache before loading, update config, implement all scriptmanager functionality 2017-12-13 22:19:00 +11:00
GokuWeedLord
f33c59a102 use precompiled headers for script compilation on msvc 2017-12-13 14:20:11 +11:00
GokuWeedLord
d9f744e97d use defines for fixed script ids 2017-12-13 14:05:50 +11:00
GokuWeedLord
8a3c653ccd cleanup aetheryte code, refactor aetheryte/aethernet scriptid
also revert changes in regards to debugcommandptr, out of scope of this PR
2017-12-12 20:28:57 +11:00
GokuWeedLord
f2a7745dcd add aetheryte functionality back 2017-12-12 18:03:06 +11:00
GokuWeedLord
1afefc3d79 aethernet works again 2017-12-12 17:29:31 +11:00
GokuWeedLord
ed8958fb43 simplify script exporting, fix invalid indenting 2017-12-12 14:57:13 +11:00
GokuWeedLord
d58994fe9b script debug command, switch script info to a class 2017-12-12 01:45:24 +11:00
GokuWeedLord
0b63e6a0bf use references to actor in script, name scripts better 2017-12-11 22:21:37 +11:00
GokuWeedLord
de1964907b loading works, sprint works 2017-12-11 21:10:54 +11:00
GokuWeedLord
7c2a97804f rename sprint status/action script 2017-12-11 21:05:02 +11:00
GokuWeedLord
1bf33c8027 base scripts init code, call init before zone init for onZoneInit callback 2017-12-10 23:51:06 +11:00
GokuWeedLord
3aecf8dc5d scripts build to their own libs now 2017-12-10 22:04:46 +11:00
GokuWeedLord
e5f7c2c9d3 fix actionscript export macro 2017-12-10 21:43:54 +11:00
GokuWeedLord
7e6136e48a scripts now link properly with server_zone 2017-12-10 21:43:35 +11:00
GokuWeedLord
a4453a378e refactor script api, base script loading impl 2017-12-10 15:31:48 +11:00
GokuWeedLord
076b2591d4 refactoring and export define fix 2017-12-10 03:01:21 +11:00
GokuWeedLord
0f962abe09 building finally works 💦 💦 💦 2017-12-10 02:49:22 +11:00
GokuWeedLord
17daf26aa0 script api changes, fix indenting, some broken cmake shit 2017-12-10 02:13:54 +11:00
Biscuit Boy
c312af34ad Fixed Bed not showing up when waking up
Fixed the bed not showing up when waking up in a Inn
2017-10-12 15:30:04 +11:00
amibu
ec5a6c65d5 Indentation 2017-10-09 15:34:41 +02:00
amibu
6b306f9aee CmnDefInnBed fully implemented, dummy for Orchestrion 2017-10-09 15:26:31 +02:00
amibu
309c4c7efa CmnDefInnBed, CmnDefCutSceneReplay 2017-10-08 20:36:28 +02:00
Maru
5c23d1a6f3 Merge branch 'master' 2017-10-01 21:52:00 -03:00
Biscuit Boy
72517bffbd Fixed Close to Home (Archer)
Fixed the Close to Home (Archer) Quest
2017-10-01 05:04:42 +10:00
Biscuit Boy
2333d51fef Added All Coming To X Quests and Fixed Black Bars
Fixed the Coming to Ul'dah and Coming to Limsa Quests, also Fixed the Openings having Black Bards and not being able to jump
2017-10-01 04:14:54 +10:00
Maru
0674744085 Action Collision class (AoE, filtering); Refactoring script handler; Sorted action field + aoe_width property; 2017-09-27 04:31:41 -03:00
Maru
c5ea6ec8ac AoE refactor; 2017-09-24 21:02:29 -03:00
Maru
0251ead69b Forgot a script for Medica II; 2017-09-19 00:42:28 -03:00
Maru
f5f8acb774 Map actions as pointers; Prototype AoE healing; 2017-09-18 19:07:41 -03:00
Maru
597a7e8900 Status effect source reference; ActionCast battle log work; Cleaning compiler warnings; 2017-09-15 00:56:29 -03:00
Mordred
fdf3dc5dd0 Fixed teleports instantly fading out without showing any animation on finish 2017-08-30 23:08:10 +02:00
Mordred
6dd28d46a8 Fixed teleport interruption wrongfully showing animation.\n Fixed Teleport interruption not resetting casting state. \n Changed GLOBAL keyword in chai to global 2017-08-30 18:45:34 +02:00
Biscuit Boy
77098ffde3 Removed setTeleporting Function
This should now enable teleporting from the City Aetheryte to the Aethernet
2017-08-30 21:25:47 +10:00
Maru
be182edbfb Base raise skill; 2017-08-29 21:52:40 -03:00
Maru
93a7df304e Fix issue #68 (Wrong cast time info sent when multiple players are in a zone) 2017-08-29 20:28:51 -03:00
Mordred
89f4fe6f48 Moved script folder out of bin 2017-08-29 23:22:41 +02:00