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Commit graph

95 commits

Author SHA1 Message Date
DantestyleXD
7c00f1ae7f [ Class Quest ] ClsArc005 is Fixed ( Will need a revision ) 2020-06-20 03:24:54 +02:00
DantestyleXD
16bf0f822c [ Class Quest ] ClsArc004 is Fixed ( Will need a revision ) 2020-06-20 03:24:20 +02:00
DantestyleXD
8b038147b4 [ Class Quest ] ClsArc003 is Fixed (Will need a revision) 2020-06-20 03:23:48 +02:00
DantestyleXD
a12e8e9656 [ Class Quest ] ClsArc002 is Fixed 2020-06-20 02:20:22 +02:00
DantestyleXD
92e0935ff2 [ Class Quest ] ClsArc001 fixed 2020-06-20 02:13:09 +02:00
DantestyleXD
928e029480 [ Class Quest ] ClsArc000 fixed 2020-06-20 02:11:20 +02:00
collett
b70435413e Selling items and buying back from shop, show corresponding messages in chat. 2020-05-11 06:27:34 +09:00
Adam
96774b5f55 Merge pull request #651 from Arazati/develop-serious
implemented dyeable items
2020-03-17 12:54:08 +11:00
Arazati
4c75f1fd32 implement dyeing items + show dyes in examine 2020-03-14 00:57:09 -07:00
NotAdam
894c1016af fix quest_parser to use new service locator 2020-03-01 11:58:26 +11:00
NotAdam
ca102697f4 move to new service locator 2020-03-01 11:58:26 +11:00
NotAdam
b6344cfe23 fix excel structures, been a while 2020-02-24 23:04:52 +11:00
collett
333650c3d5 Fix #632. 2020-02-08 00:43:49 +09:00
Adam
1123292c7a Merge pull request #627 from NotAdam/develop
fix some warnings & world shouldn't crash when warming up object cache
2020-01-11 18:42:19 +11:00
NotAdam
a70f381e68 fix some warnings & world shouldn't crash when warming up object cache 2020-01-11 18:20:06 +11:00
collett
6e4f861234 Fix shop packet. 2020-01-08 18:26:11 +09:00
collett
08704ffe88 Play the sound effect when buying items from shop.
When selling the sound effect is also played (and shop switch to buy back tab as well) but the selling logic code is not there so...
2020-01-06 19:57:18 +09:00
collett
4bed2f4c30 Allow action scripts to add effect. 2020-01-06 19:25:01 +09:00
NotAdam
2cf93ce861 fix linux build 2020-01-06 20:23:03 +11:00
NotAdam
8fa3a7d3f4 Merge branch 'develop' into exit_poprange 2020-01-05 20:06:31 +11:00
collett
badfb2f0a9 Fix aetheryte. 2020-01-03 22:39:45 +09:00
Mordred
1c78f9835e Fixed housing opcodes 2019-10-28 22:18:23 +01:00
Mordred
cfc4a997fe Changed makeActorControl calls aswell 2019-10-09 18:42:25 +02:00
Mordred
9bfb9c74f0 Renamed ActorControl packets and definitions according to usage 2019-10-09 18:14:53 +02:00
NotAdam
7f686ffee5 rename some getters and zonechannelpacket -> worldchannelpacket 2019-08-09 17:49:40 +10:00
NotAdam
891a73720d rename zone to territory 2019-08-09 17:49:40 +10:00
NotAdam
d755ea2a32 somewhat working action lut stuff 2019-06-02 02:30:54 +10:00
NotAdam
90d1fbc3ea refactor Util -> Common::Util & Action to World::Action 2019-06-02 00:35:00 +10:00
NotAdam
4535c36def if the 'boss' is killed instantly, spawn all add phases instantly
no mercy for //gm kill
2019-05-28 22:30:47 +10:00
NotAdam
1cab7afe0e fix self targeted actions failing target snapshot, fix player being unable to complete chasing shadows 2019-05-28 22:04:25 +10:00
mordred
9c6f2f55b9 Do not count Chasing Shadows as complete if mobs are killed in a certain order even if more adds are due to spawn 2019-04-18 07:52:45 +02:00
Mordred
7615f83748 QuestBattle Chasing shadows actually playable... ish 2019-04-17 22:36:23 +02:00
mordred
bfda1adca4 Flags added to control BNpc behaviour in fights 2019-04-17 12:37:24 +02:00
mordred
c712c747c6 Moved bnpc creation from level to zone, implicitly adding them to world aswell 2019-04-17 09:26:29 +02:00
mordred
8badc6e34d implicitly add bnpc to player hatelist if player hate is added to the bnpc 2019-04-17 08:34:58 +02:00
Mordred
6c43c79af1 First iteration of questbattle update logic 2019-04-17 00:10:32 +02:00
Mordred
a8bb58e51c Use a common definition for BNpcType 2019-04-15 23:45:58 +02:00
Mordred
69f3d47100 Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle 2019-04-15 23:41:43 +02:00
Mordred
cfd4352ff6 QuestBattles can now be started from scripts, see ManFst005 2019-04-11 00:16:04 +02:00
Mordred
1f51299ccf Added two more gridania main story quests 2019-04-10 23:49:50 +02:00
NotAdam
c0533349f5 Merge remote-tracking branch 'upstream/develop' into develop 2019-04-08 08:02:50 +10:00
Mordred
c7023fb6a3 Move questbattle opening scene into the script 2019-04-07 23:42:24 +02:00
Mordred
e4b919e319 Show svent on questbattle completion, remove inactive questbattle instances 2019-04-07 16:01:53 +02:00
Mordred
6c8124373c Changed the way players are being iterated for updating, some questbattle additions 2019-04-07 13:27:56 +02:00
NotAdam
e4878c4cc7 refactoring, make ranged targeted aoe actions work somewhat properly 2019-04-07 16:31:09 +10:00
NotAdam
b05462aee8 kill mobs instead of just restoring their hp 2019-04-07 16:16:52 +10:00
NotAdam
1b49f2502d Start of action target selection implementation 2019-04-07 16:04:36 +10:00
Mordred
2014ec41dc Refactored the way timestamps are passed through update handlers 2019-04-04 23:29:52 +02:00
Mordred
e09637c20e More simplifications of the questbattle handling, exposing a script function to init player position 2019-04-02 00:00:58 +02:00
Mordred
e63aec1986 Added default questBattle scripts and added implementation for QuestBattle constructor 2019-03-31 13:48:09 +02:00